Section 15: Turf Wars (not yet active)
Section 15: Turf Wars (These are not yet active but will be when the city grows)
In Rustic we allow groups to own “turfs/areas”. However, these are NOT KOS zones unless a pre-agreed war between groups is happening.
15.1 | Any group wishing to own an area/turf must apply directly to SLT/SMT by opening a ticket with the area they want to own. A stash house (not a group house) will be created.
15.2 | Just because a group owns the area does not mean they can kill anyone who walks into that area. These are not a KOS zone.
15.3 | Should groups want to fight over an area, that is fine but it must be verbally pre-agreed between group leaders, and a length of the war is to be decided.
15.4 | An area can be taken over from one group to another only if the attacking group gains access to the defending groups stash house and clears it out. A ticket then needs to be opened to have the stash house and area changed over to the winning group.
15.5 | The maximum time a turf war can run is 3 days, after them 3 days a cool down period of 5 days must take place before another turf war for the same area between the same groups can take place.
15.6 | Any items in the previous group's stash location become the property of the attacking group.
15.7 | For a group to control an area they must have a minimum of 10 active members, during any area war a maximum of 10 members from each group can be involved.
15.8 | If a group owns a store/shop/business in another group's area this remains neutral and is not affected by the area war and cannot be interfered with by the area owners.
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